Blakes 7 – Games

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Avon’s hot on the trail of Feldon crystals, one of the most precious minerals in the galaxy, but it’ll come as no surprise to learn that so is Servalan.  Both the Scorpio crew and Servalan end up on the mining planet Mercol 2, which is run by the duplicitous Belkov (Stratford Johns).  Suspiciously low production yields and a tendency for members of the survey team to die in strange and unexplained ways are two reasons why Servalan is interested in Belkov, but he attempts to broker a deal – promising to deliver up the Scorpio crew in exchange for his life.

Games is another B7 tale which boasts a heavyweight guest star – in this case Stratford Johns.  Elsewhere on this blog I’ve waxed lyrical about how good Johns always is in Softly Softly: Task Force and indeed he’s such a fine actor that he even convinces as a frog with a funny hairdo in the Doctor Who story Four To Doomsday.  But he’s got his work cut out here as Belkov isn’t a character of great depth.

The basic concept of the story is sound enough though.  Belkov enjoys a good double or triple cross and he’s also an expert games player, so with the aid of his computer Gambit (voiced by Rosalind Bailey) he’s able to set multiple traps for the unwary.  There’s a similar vibe with Belkov/Gambit as there was between Ensor/Orac, only not as well defined.  Gambit seems to lack Orac’s free will and argumentative nature, but the ending suggests that Gambit was more than the logical machine she appeared to be, although this isn’t something that’s really developed.

Servalan once again does little of note.  Had Jacqueline Pearce been held back for three or four significant appearances per year then I think it would have benefited the character enormously.   There’s still the odd writer – such as Tanith Lee in the upcoming Sand – who are able to do something interesting with her, but that one’s pretty much the exception now rather than the rule. Having said that, Servalan’s first appearance is memorable – striking a pose whilst masked Federation troopers (who we haven’t seen very often recently) mass behind her.  But it’s odd that she never meets Avon or the others, meaning that her role could have been played by any Federation officer.

Vivienne Cozens’ direction is very sure-footed – there’s some nice film work and the odd gruesome death (one of the Federation troopers is reduced to pink dust after falling down a mine-shaft).

Vila gets to be a little more proactive than usual – rescuing Tarrant, Dayna and Gerren (David Neal).  Gerren’s been brought along for the ride by Avon, who’s blackmailing him into helping them (nice chap, Avon). It’s characteristic of Avon that he secretly made contact with Gerren, meaning that the others were none the wiser until he deigned to tell them what was going on. Neal’s a good actor, although he’s hamstrung with a painfully obvious fake beard. But it’s a nothing role, since Gerren doesn’t really bring any knowledge to the table that Avon didn’t already possess.

Games is a bit of a runaround but things pick up towards the end when Avon, Vila, Tarrant and Soolin play Belkov’s endgame.  The prize – should they live – will be the Feldon crystals, but first they all have to win their various challenges.  Conveniently, each game is suited to one of them (Soolin excels at the sharp-shooting challenge whilst Tarrant tackles a flight simulator with ease).  This section of the story reveals that the episode title has something of a double-meaning as eventually Avon realises that there won’t be any crystals at the end of their quest.  “There aren’t any damned crystals. There never were any damned crystals. They’re like everything else on this ship: a game.”

With no crystals and Belkov dead after Gambit initiates a self-destruct sequence, Games is a typically downbeat S4 yarn where everybody loses.  It should be a better story than it actually is, but some parts feel a little perfunctory (especially the games section at the end) which is a problem. And even Stratford Johns’ freewheeling performance can’t hide the fact that the plot is fairly pedestrian (the Scorpio crew get captured, escape, get captured again, etc).

But there are compensations – the location may be a quarry, but it’s a very nice one. And there’s a number of rather impressive explosions which are certainly more substantial than the standard BBC bangs of the time. It’s this sort of visual sheen which helps to make Games an above average S4 entry.

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